Size the target to the volume, not by eye. Enter camera and FOV, or drop a .z3d, and it returns the target series and grid spacing that fills the calibration volume correctly at your pixel scale.
Size the target to the volume, not by eye. Enter camera and FOV, or drop a .z3d, and it returns the target series and grid spacing that fills the calibration volume correctly at your pixel scale.
Ian Adkins
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